WATER
2Swap Frog
Archetype:
Frog
ATK:
1000
DEF:
500
View:
5622
You can Special Summon this card (from your hand) by discarding 1 other WATER monster. When this card is Summoned: You can send 1 Level 2 or lower WATER Aqua monster from your Deck or face-up field to the GY. Once per turn: You can return 1 monster you control to the hand; you can Normal Summon 1 "Frog" monster during your Main Phase this turn, except "Swap Frog", in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)
Swap Frog — Power Evaluation
Final Score: 67 ± 6 · Confidence: Medium
- Intrinsic: 68 · Deck: 69 · Meta: provisional
- Primary role: Starter / Combo enabler · Secondary: Material body, Extender
Why it scores here
Swap Frog reliably converts its text into engine value: it Special Summons itself from hand for the cost of discarding another WATER monster, then on Summon sends a Level 2 or lower WATER Aqua monster from Deck or face-up field to the GY, and once per turn grants an extra Normal Summon of a "Frog" monster. That package makes it a low-commitment Level 2 starter that appears in 400/400 sampled decks at 2.8 average copies (343 decks run three) and at 100% inclusion in Frog, Nimble and Spright statistical samples, which is why accessibility, conversion and material scores carry the card. Its 1000 ATK / 500 DEF earns nothing here — the score comes from the self-summon, the GY setup and the Level 2 WATER Aqua body, not its stats. The score is held down by zero opponent-facing interaction and by missing combo data, which caps confidence at Medium.
Axis scores
| Axis | Score | Evidence |
|---|---|---|
| Accessibility | 78 | Self-Special Summons from hand by discarding 1 other WATER monster and is run at 3 copies in 343 of 400 sampled decks (verified). |
| Combo & Conversion | 70 | On Summon it sends a Level 2 or lower WATER Aqua monster from Deck or face-up field to the GY and grants an extra "Frog" Normal Summon, but no recorded combo appearances confirm the end board size (inferred). |
| Resource Economy | 55 | The Summon is a discard-driven -1 that is partially offset by a deck-to-GY setup, and the extra Normal Summon costs a return-to-hand bounce, so the card is roughly even on cards (inferred). |
| Effect & Interaction | 10 | Provides no negation, removal or disruption on the opponent's turn; both effects are setup-only (verified). |
| Material Utility | 78 | A Level 2 WATER Aqua body that is a clean Rank 2/Spright-fit material and still functions as material even if its effects are negated (verified). |
| Resilience & Flexibility | 55 | Useful from hand and on field with three separate effect units, but a single hand trap on the Summon trigger leaves only a 1000 ATK body (inferred). |
| Deck-Building Efficiency | 70 | Runs as a 3-of engine piece with no self-lock, but the self-Summon depends on holding another WATER monster as discard fodder (observed). |
Calculation
Weight profile: 0.7 Starter/Combo enabler + 0.3 Material body. Intrinsic ≈ 68, Deck ≈ 69, Meta = provisional. Modifiers: Discard-a-WATER summon condition (-2). Final formula: 0.40*Intrinsic + 0.60*Deck
Strengths
- Special Summons itself from the hand without using the Normal Summon, so it starts plays at low cost.
- On-Summon effect sends a Level 2 or lower WATER Aqua monster from Deck or face-up field to the GY, setting up GY-based follow-ups.
- Once per turn it returns a monster you control to hand to gain an extra Normal Summon of a "Frog" monster (except "Swap Frog").
- Level 2 WATER Aqua body fits Rank 2 / Spright material requirements cleanly, including when its effects are negated.
- Extremely consistent presence: 400/400 sampled decks main it, average 2.8 copies, and 100% inclusion with 3 copies across Frog, Nimble and Spright statistical samples.
Weaknesses
- No interaction with the opponent on their turn — it is purely setup.
- Self-Summon requires discarding another WATER monster, so it is dead without a second WATER in hand.
- The extra Normal Summon is restricted to non-"Swap Frog" Frog monsters and is once per turn.
- 1000 ATK / 500 DEF make it a poor combat body and a thin field presence if its trigger is negated.
- Twelve-plus Spright Frog builds still need the rest of the engine; the card alone does not produce a full board.
Counters / choke points
- Ash Blossom & Joyous Spring negating the on-Summon send-to-GY trigger.
- Infinite Impermanence / effect negation on the Summon trigger, leaving only a 1000 ATK Level 2 body.
- Droll & Lock Bird to choke deck-searching and deck-to-GY lines.
- Called by the Grave to remove the monster sent to the GY before it can be used.
- Hand disruption that strips the second WATER monster needed as discard fodder.
Best use
Level 2 engine starter that self-Summons, dumps a Level 2 WATER Aqua and grants an extra Frog Normal Summon. Decks: Frog, Spright, Nimble, Ice Barrier. Suggested copies: 3.
Evidence & gaps
- Verified: Card text: Special Summon from hand by discarding 1 other WATER monster.; Card text: on Summon, send 1 Level 2 or lower WATER Aqua monster from Deck or face-up field to the GY.; Card text: once per turn, return 1 monster you control to hand to gain an extra Normal Summon of a "Frog" monster except "Swap Frog".; Card identity: Level 2, WATER, Aqua, 1000 ATK / 500 DEF, Effect Monster, Frog archetype.; Deck sample: 400/400 decks run it in the main deck, average 2.8 copies, 343 decks at 3 copies.
- Observed: 43 distinct archetypes use the card, led by Frog (21.8%), Spright (16.2%), Nimble (11%) and Ice Barrier (9.2%).; Usage statistics show 100% inclusion at 3 copies in Frog, Nimble and Spright samples, 75% in a second Frog sample, 64.7% in Ice Barrier and 54.5% in a Spright gameplay-4 sample.; Top partners are Level 2 engine cards: Gigantic Spright (65%), Nimble Angler (64.5%), Spright Sprind (64%), Nimble Beaver (63.5%), Spright Jet/Red/Blue/Carrot/Starter (~63.2%).; Guides list it under Staple/Tech/Frog Monsters/Combo sections for Ice Barrier, Spright (MD and TCG), Evil Twin Spright, Paleozoic and Marincess.; No combos_evidence rows exist for this card (appearances 0).
- Inferred: Its Level 2 WATER Aqua body is a natural Rank 2 / Spright material even when its effects are negated.; The on-Summon send is effectively a GY-setup tutor for Level 2 WATER Aqua monsters, enabling the deck's GY-based follow-up plays.; The extra Normal Summon converts the card into a second engine body in Frog-centric builds.; Holding a second WATER monster is the practical bottleneck for the free self-Summon.
- Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no official starter-count, board-size or power_index data for lines containing this card no explicit evidence of in-archetype searcher routes to Swap Frog (inference only from card text)






